Commercial Projects

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Structurus – Advanced Disaster Management & VR Training

Senior Unity Developer | 3D Artist

During my time at Structurus, I was responsible for developing a range of enterprise Unity applications focused on digital twins, emergency response, and immersive VR training. I initially joined on a contract to create four highly optimised digital twins of operational oil production facilities in Iraq for use within the partner company's Advanced Disaster Management Software (ADMS). These large-scale industrial environments were built from engineering data and optimised to run efficiently while maintaining a high level of visual accuracy. Following the successful delivery of these projects, I joined Structurus full-time to lead the development of a cloud-hosted multiplayer 3D-VR Fire Safety Training platform. Working alongside a small development team, I replaced third-party systems with bespoke Unity solutions, refactored the project architecture, optimised performance, and implemented gameplay systems supporting up to eight simultaneous users. My work focused on creating scalable, maintainable software while delivering realistic immersive training experiences for industrial clients.

I am unable to share images of the work I completed due to NDA, however you can find Structurus website here:

Structurus website

You can also get a small glimpse at some of the Scenarios, Interactions and NPC work in this video:

Bothan Shipping Container Home Configurator

Senior Unity Developer - Yellow Design

I was tasked to create AR and webGL based applications in which users could preview and configure a Bothan home. With both IOS AR and Web solutions - users could use AR to accurately guage how the home would look in real world space utilizing accurate scaling and floorspace. The web browser solution allows Bothans customers to view and configure the homes during the important decision stages of purchasing.